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Publications & Studies

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The University of Utah Visual Perception and Spatial Cognition Research Group is an interdisciplinary group studying how people process information for use in spatial behavior.

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Virtual Reality and Augmented Reality is used extensively for research in this lab.

Publications

Gill, D. M., Ruginski, I. T., Butner, J., Geuss, M. N., Stefanucci, J. K., & Creem-Regehr, S. H. (2018). Investigating

Insight Generation and Decision Making with Visualizations in Real and Virtual Environments. In Proceedings of the Technology, Mind, and Society (pp. 1-1).

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Gill, D. M., Ruginski, I. T., Butner, J., Geuss, M. N., Stefanucci, J. K., & Creem-Regehr, S. H. Investigating Insight

Generation and Decision Making with Visualizations in 2D and 3D Virtual Environments.

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Non-Author Consultation & Contributions

Pointon, G., Thompson, C., Creem-Regehr, S., Stefanucci, J., & Bodenheimer, B. (2018, March). Affordances as a

measure of perceptual fidelity in augmented reality. In 2018 IEEE VR 2018 Workshop on Perceptual and Cognitive Issues in AR (PERCAR) (pp. 1-6)

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Barhorst-Cates, E.M., Stoker, J., Stefanucci, J.K. et al. Using virtual reality to assess dynamic self-motion and landmark

cues for spatial updating in children and adults. Mem Cogn 49, 572–585 (2021). https://doi.org/10.3758/s13421-020-01111-8

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Barhorst-Cates, E.M., Stefanucci, J.K. & Creem-Regehr, S.H. A comparison of virtual locomotion methods in movement

experts and non-experts: testing the contributions of body-based and visual translation for spatial updating. Exp Brain Res 238, 1911–1923 (2020). https://doi.org/10.1007/s00221-020-05851-6

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Pointon, G., Thompson, C., Creem-Regehr, S., Stefanucci, J., Joshi, M., Paris, R., & Bodenheimer, B. (2018, August).

Judging action capabilities in augmented reality. In Proceedings of the 15th ACM Symposium on Applied Perception (pp. 1-8).

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Wu, H., Adams, H., Pointon, G., Stefanucci, J., Creem-Regehr, S., & Bodenheimer, B. (2019, March). Danger from the

deep: A gap affordance study in augmented reality. In 2019 IEEE conference on virtual reality and 3d user interfaces (VR) (pp. 1775-1779). IEEE.

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Saxon, M. A., Thomas, B. J., Stefanucci, J. K., & Creem-Regehr, S. H. (2019). Does Avatar Presence Facilitate

Affordance Judgments from Different Perspectives?. Journal of Vision, 19(10), 221c-221c.

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Gagnon, H. C., Na, D., Heiner, K., Stefanucci, J., Creem-Regehr, S., & Bodenheimer, B. (2020, March). The role of

viewing distance and feedback on affordance judgments in augmented reality. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 922-929). IEEE.

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Gagnon, H., Na, D., Heiner, K., Stefanucci, J., Creem-Regehr, S., & Bodenheimer, B. (2020). Judgments of Passing

Through Augmented Reality Apertures: The Role of Viewing Distance and Feedback. Journal of Vision, 20(11), 262-262.

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Saxon, M. A., Thomas, B. J., Stefanucci, J. K., & Creem-Regehr, S. H. (2020). Investigating Cues for Perspective-Taking

in Virtual Reality. Journal of Vision, 20(11), 767-767.

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Gagnon, H. C., Rohovit, T., Finney, H., Zhao, Y., Franchak, J. M., Stefanucci, J. K., ... & Creem-Regehr, S. H. (2021,

March). The effect of feedback on estimates of reaching ability in virtual reality. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR) (pp. 798-806). IEEE.

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Gagnon, H. C., Zhao, Y., Richardson, M., Pointon, G. D., Stefanucci, J. K., Creem-Regehr, S. H., & Bodenheimer, B.

(2021). Gap affordance judgments in mixed reality: Testing the role of display weight and field of view. Frontiers in Virtual Reality, 2, 22.

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Stefanucci, J. K., Creem-Regehr, S., & Bodenheimer, B. (2021, October). Comparing Distance Judgments in Real and

Augmented Reality. In 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 82-86). IEEE.

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Gagnon, H. C., Na, D., Heiner, K., Stefanucci, J., Creem-Regehr, S., & Bodenheimer, B. (2021, October). Walking

Through Walls: The Effect of Collision-Based Feedback on Affordance Judgments in Augmented Reality. In 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 266-267). IEEE.

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Rohovit, T., Gagnon, H., Finney, H., Zhao, Y., Franchak, J., Stefanucci, J., ... & Bodenheimer, B. (2021). Integrating

feedback to improve reaching estimates in virtual reality. Journal of Vision, 21(9), 2162-2162.

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Gagnon, H. C., Rosales, C. S., Mileris, R., Stefanucci, J. K., Creem-Regehr, S. H., & Bodenheimer, R. E. (2021).

Estimating distances in action space in augmented reality. ACM Transactions on Applied Perception (TAP), 18(2), 1-16.

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Gagnon, H. C., Buck, L., Smith, T. N., Narasimham, G., Stefanucci, J., Creem-Regehr, S. H., & Bodenheimer, B.

(2020, September). Far distance estimation in mixed reality. In ACM Symposium on Applied Perception 2020 (pp. 1-8).

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