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Gameplay Programming
![hat_poster.jpg](https://static.wixstatic.com/media/169dcc_4b02ac897bc74d408ebcacdfb54ac9f2~mv2.jpg/v1/fill/w_234,h_353,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/hat_poster.jpg)
Weird Hat Fight
[Closed Beta] | 2022
Unity | C#
Weird Hat Fight is a party game where players use magical hats to fight their friends to the death.
Weird Hat Fight features a complex character controller I created which supports unique forms of movement for each Hat a player wears (and the ability to swap them out on the fly).
![henchman_poster.jpg](https://static.wixstatic.com/media/169dcc_9f6fe3cd66514c3c881da84bf30945da~mv2.jpg/v1/fill/w_53,h_80,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/henchman_poster.jpg)
Henchman for Hire
[Released] | 2020
Unity | C#
Henchman for Hire is a VR "theme park ride" style game where you play as the henchman of Dr. Bad as you execute his evil schemes aboard your trusty moped.
Henchman for Hire uses a character controller I created in order to allow the player to easily control the moped in Virtual Reality with minimal motion sickness.
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